From download to your world

Your build.
Just a few steps away.

You’ll need Minecraft Java and WorldEdit. Every download also includes these instructions.

Java Edition only. Our files are Sponge v2 schematics with Java 1.20.1 block data. Use a compatible WorldEdit version. An in-game import test has not yet been documented.
  1. Download the package

    Choose a build and extract the ZIP. Inside you’ll find the .schem file, a material list, the preview image and instructions.

  2. Set up WorldEdit

    Install WorldEdit for your Java version. Back up your world and start in an empty test world. You’ll need permission to use WorldEdit commands.

  3. Add the file

    Copy the .schem file into your installation’s schematic folder:

    Single player, e.g. Fabric:
    config/worldedit/schematics

    Server, e.g. Paper:
    plugins/WorldEdit/schematics

  4. Load and paste the build

    For example, for Cherry Blossom House:

    //schem load cherry-blossom-house

    Stand at ground level at the intended origin. Check the dimensions on the build page and leave enough space.

    //paste

    //paste also pastes air and can replace existing blocks. Use //undo to undo your last WorldEdit action.

Frequently asked questions

Does this work on Bedrock, mobile or console?

These downloads are for Java Edition. They do not include a Bedrock world or a .mcstructure file.

Can I use Litematica?

We currently provide .schem files for WorldEdit, rather than .litematic files. Using or converting these packages with Litematica has not been tested.

Is the scenery in the image included?

The building and its associated block-based furnishings and landscaping are included. Distant mountains, forests, shaders and rendered lighting are not included.

Why does the build look different in-game?

Our images are rendered previews. In-game lighting, shadows and water depend on your settings and any shaders you use. Textures and shaders are not included.

Will newer Minecraft versions work?

The exported data targets Java 1.20.1. Newer versions need compatible WorldEdit and a separate import test. We’ll update the build page once an in-game test has been completed.

Does the material list match the items I need?

The list counts placed blocks. For example, both halves of a door are counted. The number of inventory items you need may therefore differ.

For more commands and details, see the official WorldEdit documentation.